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21. HIP
(Lessons/Games for the playground)
5 to 30 or more players. Playground. All of the players stand in an informal group. One of them is provided with a stick about the size of a broomstick and about two feet long. He throws this as far ...
22. HILL DILL
(Lessons/Games for the playground)
10 to 30 or more players. Playground; gymnasium. Two parallel boundary lines are drawn from thirty to fifty feet apart; or the game is often played between the curbings of a street, which serve as ...
23. HANG TAG
(Lessons/Games for the playground)
... tagged by hanging from anything overhead which will enable him to lift his feet from the floor. When played out of doors, where there are trees, players will naturally jump to catch hold of the branches ...
24. FROG IN THE MIDDLE
(Lessons/Games for the playground)
10 to 30 or more players. Parlor; gymnasium; playground. One player is chosen for the frog, and sits in the center on the floor with his feet crossed in tailor fashion. Where there are more than twenty ...
25. FOX TRAIL (SINGLE RIM)
(Lessons/Games for the playground)
...  A large circle from fifteen to thirty feet in diameter should be marked on the ground and crossed with intersecting lines like the[96] spokes of a wheel, there being about five such lines (ten spokes). ...
26. FOX TRAIL (DOUBLE RIM)
(Lessons/Games for the playground)
... on the ground, resembling a wheel with two rims. In the snow this is trampled with the feet like a path; on bare ground or damp sand it may be drawn with the foot or a stick; in the gymnasium or on a pavement ...
27. FOX AND SQUIRREL
(Lessons/Games for the playground)
20 to 60 players. Schoolroom. The players sit in their seats facing toward the aisles, so that each two adjacent lines have their feet in the same aisle and face each other. The game consists in passing ...
28. FORTRESS
(Lessons/Games for the playground)
... number of players. It should be not less than twenty-five by forty feet in dimensions. One or more sides of this may be situated so as to be inclosed by a wall or fence. A line should be drawn five feet ...
29. FORCING THE CITY GATES
(Lessons/Games for the playground)
... other about ten feet apart, and holding hands, each line representing the gates of a city. The captains dispose their men in line as they see fit, but it is advisable to alternate the larger or stronger ...
30. EXCHANGE
(Lessons/Games for the playground)
... attitude, with his feet wide apart and arms outspread ready to grasp the victim when he should emerge from his chair. Noiselessly the lieutenant raised himself to a standing position in his chair, and ...
31. ON THE SOLANDER WHALING GROUND
(Lessons/Short Stories)
... vitality, springs twenty feet into the clear air, and falls, a hundred tons of massive flesh, with earthquake-like commotion, back into the sea. Having got the weather-gage, the boats are lowered; sail ...
32. AN EPISODE OF THE FRENCH REVOLUTION
(Lessons/Short Stories)
... in a nightcap had caught up a bundle from among the feet of horses, and had laid it on the basement of the fountain, and was down in the mud and wet, howling over it like a wild animal. "Pardon, Monsieur ...
33. THE VILLAGE SCHOOLMASTER
(Lessons/Short Stories)
... lank, with narrow shoulders, long arms and legs, hands that dangled a mile out of his sleeves, feet that might have served for shovels, and his whole frame most loosely hung together. His head was small, ...
34. DUCK ON A ROCK
(Lessons/Games for the playground)
... and twenty-five feet from it a throwing line is drawn. On this duck rock one player places his duck and stands by it as guard. This guard is selected at the outset by all of the players throwing their ...
35. CROSSING THE BROOK
(Lessons/Games for the playground)
... in the first year of school (about six years old) this may start with a width of two feet. The players ran in groups and try to jump across the brook. Those who succeed turn around and jump back with a ...
36. COCK STRIDE
(Lessons/Games for the playground)
... and stands in a stride position with his feet wide apart sideways. The other players stand in turn at a point five to ten feet behind him, and throw their caps forward as far as possible between his legs. ...
37. CLAM SHELL COMBAT
(Lessons/Games for the playground)
... shall have the first play is decided by the players each dropping a clam shell from a height of three feet. The one whose[72] shell falls with the hollow or concave side down has the first play. Should ...
38. CIRCLE SEAT RELAY
(Lessons/Games for the playground)
... line wins whose front player first does this. This is one of the best running games for the schoolroom. As in all such games, seated pupils should strictly observe the rule of keeping their feet out ...
39. CHINESE WALL
(Lessons/Games for the playground)
... between them[69] of about ten feet in width, which represents the wall. On each side of the wall, at a distance of from fifteen to thirty feet, a parallel line is drawn across the ground. This marks the ...
40. CENTIPEDE
(Lessons/Games for the playground)
CENTIPEDE 9 to 12 players. Gymnasium; seashore. The players sit in a circle on the floor, with their feet stretched out and mingled in a promiscuous pile. One player, who is leader, and stands outside ...
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